Pike Halberd and Bayonet: Sharp Weapons in Near Modern and Modern Warfare (Knives Swords and Bayonets: A World History of Edged Weapon Warfare #10) ab 5 € als epub eBook: . Aus dem Bereich: eBooks, Geschichte & Dokus,
Call of Duty: WW2 is an FPS PC game developed by Sledgehammer Games in cooperation with Raven Software and published by Activision in 2017. It is the 1st game in the COD series to be set in the period of World War 2 since released in 2008 World at War. The game features the single-player campaign, taking players through the events of Operation Cobra and Battle of Bulge; online multiplayer, where players are pitted against each other as either Axis or Allies; and “the Nazi Zombie” mode, where players must cooperate to survive against the undead Nazi army.Plot of the game and charactersThe plot of the single-player campaign of the game takes place during major military operations of Second World War – The D-Day, Operation Cobra and the Battle of Bulge. The main character of CoD: WWII is U.S. Army Private First Class Red Daniels – the member of 1st Infantry Division. He and his platoon march across war-torn Europe taking part in decisive battles of World War II. It is a dangerous road, one that will test the loyalty and strength of bonds between the men.GameplayDue to its more realistic approach and historical setting WW2 does away with many of the staples of previous games in the series, set in modern and even futuristic times, such as wall runs, double jumps and power slides. Instead of the latter, a new mechanic called “hit the deck” was introduced.This move allows the player to lunge forward and quickly get to cover. The unlimited sprint mode from two previous titles in the series makes its return.The single player campaign also reintroduces health bar system from earliest installments. Instead of finding cover and waiting for health to regenerate over time, players must seek out health packs to restore lost HP.Health packs are also provided by main character’s squadmates, who will also support player with additional ammunition and grenades. They can also call in a mortar strike and spot enemies, revealing their position to the player. Certain parts of the game allow capturing prisoners and dragging wounded allies to cover. In some sections, the player can control vehicles.Online modesCall of Duty: WWII includes a multiplayer mode, in which players compete online as either Axis or Allies. On Allies side, players can choose from American, British and Soviet armies, as well as the French Resistance. On the Axis side, there are only members of Wehrmacht. WWII's multiplayer introduces Divisions system, which replaced traditional create-a-class mechanic. There are five divisions in total, each with different basic training, division training and weapons skills. While progressing through ranks in divisions, players gain additional perks.The divisions player can choose in multiplayer are:Infantry – the most versatile, mid to long range, special skill is bayonet charge;Airborne – fast and quiet, players can use suppressors on sub-machine guns for stealth gameplay;Armored – heavy firepower, less damage from fire and explosives;Mountain – long ranged, more precise sniper rifles with aim assist, blocking out surroundingsExpeditionary – shotguns with incendiary rounds, lethal and tactical grenades replenished by killing enemies;Resistance – stealth close quarter combat with knife and pistol, sense nearby enemies and scramble their radar at close range;Cavalry – riot shield increases defense, charge at enemies, improved objective skills;Commando – allows lacing flare on the map, creating respawn point, perks focused on health regeneration.COD: WW2 includes Headquarters mode which serves as a social hub of the game, where players can train at the shooting range with all available weapons, watch other player open loot boxes as well as take them on in one on one duels.Partnership with Raven Software resulted in a new mode called “War”. Two teams of 6 gamers carry objectives as either Allies or Axis through various historical battles, such as Normandy landing, where players can either assault Omaha beach as Allies or defend it as the Axis.Other multiplayer game modes include Team Deathmatch, Domination and Hardpoint.Nazi zombiesWave-based survival cooperative game mode, popularized by the series, where players take control of one of four characters, each representing different class: Offense, Control, Medic and Support, which possess different in-game abilities, specific loadouts and Raven Mods – perks similar to those in multiplayer. The mode includes a hint mechanic which helps players progress through the story of the mode.
This is audiobook #21 in the Casca Series. Casca Longinus, cursed by Christ on Golgotha. Condemned to outlive the ages, and wander the globe a constant soldier. Forever fighting, surviving and waiting for Him to return. It was the last gasp of Europe's royal families. World War I began with the assassination of an obscure archduke. But before it ended, most of Europe would turn into a corpse-littered battleground. It was mankind's first modern war. Thousands would die in the hail of machine gun fire, by the burning agony of mustard gas, and on the blood-soaked steel of a bayonet. There was no honor in the rat-infested trenches or heroism for the dead who hung rotting on the barbed wire gates to no man's land. And for Casca, the Eternal Mercenary, there was only the horror of a new kind of war and a bitter envy for the dead. 1. Language: English. Narrator: Gene Engene. Audio sample: http://samples.audible.de/bk/bimo/000426/bk_bimo_000426_sample.mp3. Digital audiobook in aax.
A Relentless Onslaught of the Toughest Warlords, Vikings, Samurai, Pirates, Gunfighters, and Military Commanders to Ever Live Throughout history - from the bone-crushing age of antiquity to the sack-tearing modern era - there have been larger-than-life ass-kickers with a natural talent for unleashing their epic bloodlust on anyone who crossed them. They built empires, smashed armies, and ravaged civilizations for wealth, glory, and ultimate supremacy. Sometimes villains, sometimes heroes, sometimes criminally insane, they had one thing in common: They were all Badass! Chandragupta Maurya An Indian warlord who commanded an army of drunken war elephants and employed an elite detachment of highly trained female bodyguards Peter Francisco An unsung hero of the American Revolution, this powerful giant battled the British with a massive five-foot-long broadsword Wolf the Quarrelsome A mysterious barbarian leader who only appears in history twice - and both times he's kicking someone's ass Bhanbhagta Gurung A fearless Gurkha who won the Victoria Cross by clearing out six Japanese foxholes with nothing more than grenades, a bayonet, and a knife From Alexander the Great to George S. Patton, from Genghis Khan to Bruce Lee, this pantheon of ass-kicking awesomeness should inspire you to quit your stupid job and dive headfirst into a new career as a professional badass. 1. Language: English. Narrator: L. J. Ganser. Audio sample: http://samples.audible.de/bk/adbl/001503/bk_adbl_001503_sample.mp3. Digital audiobook in aax.
Gunsmiths in early 19th-century America were helped along by noted artisans from Germany, Switzerland, and other European powers, but despite advances made in the European and American musket, the requirement of an exterior spark and percussion to ignite powder for a single-shot discharge remained the paradigm. Similarly, the era was unable to move past the cumbersome weapon that required at least half a minute to reload. The military compensation for such an ungainly and vulnerable process was the alternation of troop lines, in which one fired while the other reloaded from behind. Effective as that was in laying down constant fire and simultaneous reloading, the force as a whole was disabled by a large fraction, and the reloading soldiers were vulnerable to saber attacks on horseback as well.From the bayonet of 1620 to the emergence of repeating firearms in the American Civil War, sometimes referred to as the "first truly modern war," military procedures remained largely the same, based on entrenched European customs. Napoleonic tactics were taught as mainstream at the military academies, and the musket remained in a stagnant state of evolution, but even the most tradition-bound army command was forced to give way at some point to a generation of scientist-inventors, civilian manufacturing centers, and entrepreneurs born during the Industrial Revolution. The old guard dug in its heels, and even well past the Civil War, new technologies were met with stiff resistance. High-ranking officers, drawn from the ranks of martial families steeped in the War of 1812, fended off the new scientific engineering and what they considered the waste of random firing.However, the realities of American expansionism, population redistribution, a labor movement unwilling to cede its members well-being, and the rise of the factory became impossible to ignore. The driving forces behind modern light weaponry were new disciples of mass production, interchangeable parts, 1. Language: English. Narrator: Scott Clem. Audio sample: http://samples.audible.de/bk/acx0/165590/bk_acx0_165590_sample.mp3. Digital audiobook in aax.
By the time weapons industrialist Oliver Winchester was born, the Lewis and Clark Expedition sent to the Pacific by Thomas Jefferson had only recently returned with their report on the first overland continental journey. Outside of a small group of mountain men trapping and trading fur for European fashion magnates, few white settlers had found their way across the Great Plains. The firearms of the Revolution demonstrated little difference between a soldier’s flintlock musket and a hunting weapon taken from the mantle.Gunsmiths in early 19th century America were helped along by noted artisans from Germany, Switzerland, and other European powers, but despite advances made in the European and American musket, the requirement of an exterior spark and percussion to ignite powder for a single-shot discharge remained the paradigm. Similarly, the era was unable to move past the cumbersome weapon that required at least half a minute to reload. The military compensation for such an ungainly and vulnerable process was the alternation of troop lines, in which one fired while the other reloaded from behind. Effective as that was in laying down constant fire and simultaneous reloading, the force as a whole was disabled by a large fraction, and the reloading soldiers were vulnerable to saber attacks on horseback as wellFrom the bayonet of 1620 to the emergence of repeating firearms in the American Civil War, sometimes referred to as the “first truly modern war”, military procedures remained largely the same, based on entrenched European customs. Napoleonic tactics were taught as mainstream at the military academies, and the musket remained in a stagnant state of evolution, but even the most tradition-bound army command was forced to give way at some point to a generation of scientist-inventors, civilian manufacturing centers, and entrepreneurs born during the Industrial Revolution. The old guard dug in its heels, and even well past the Civil War, new technologies 1. Language: English. Narrator: Scott Clem. Audio sample: http://samples.audible.de/bk/acx0/162922/bk_acx0_162922_sample.mp3. Digital audiobook in aax.
Pike Halberd and Bayonet: Sharp Weapons in Near Modern and Modern Warfare (Knives Swords and Bayonets: A World History of Edged Weapon Warfare #10) ab 5 EURO
This book is a fictionalized account of the skirmish at Van Nest's mill during the Revolutionary War. It begins in modern times when a bayonet is unearthed in a family's backyard. Where did it come from? How did it get there? Young Kate's research for a school project provides the answers to these questions. Her imagination transports the reader back to the winter of 1777. There we meet another young girl, Katrin Van Winkle, and her family. The Van Winkle farm is close by the Millstone River and Van Nest's mill. Katrin's father is a member of the militia and is stationed with General Dickinson's Continentals a few miles away. The Van Winkles are patriots and Katrin has a heroic role in the events leading up to the skirmish at Van Nest's mill. About the Author Shirley Carvatt, a retired teacher, graduated from Seton Hall University with a Bachelor of Science degree in Elementary Education and from Rutgers University with a Master of Education degree in Curriculum and Instruction. The author is a New Jersey native, born and raised in Piscataway. Her part of the State is an historic area with abundant Revolutionary War sites. Having a life-long interest and love of America's history, especially that of her home State, she believes that history connects past and present, influencing events now and in the future. Through her writing she tries to bring historic events to life so that the reader will be encouraged to explore them further. Her first book, PORT TRAVIS, is about a fictional family paralleling the construction, history, and life of New Jersey's Morris Canal. A widow, the author resides with her brother Fred and Noreen, her golden retriever, in the beautiful rolling hills of western New Jersey, only leaving them to indulge another interest, travel. She has visited many countries and most of the United States. About the Illustrator Dennis Gerhart graduated from the Philadelphia College of Art with a Bachelor of Science degree in Industrial Design. He has worked with architects and designers for more than thirty-five years. Dennis has a long interest in early Pennsylvania transportation and history and has produced numerous pen-and-ink drawings and watercolors. He illustrated Tales of the Towpath for the Delaware & Lehigh National Heritage Corridor and has produced a series of drawings for displays along the Delaware Canal in New Hope, Pennsylvania. Dennis resides outside of Quakertown, Bucks County Pennsylvania with his wife Maria and sons Jesse and Dylan.